![]() If you want to edit, replace, delete or reformat text from within your trigger scripts you have to keep this in mind if you don’t want to lose all text format information such as colors etc.Īs the text is linked with data structures containing the format of the text, the cursor position inside the line is important if data is being changed. Consequently, the text that is being passed on to the trigger processing unit is a small subset of the data received from the MUD. Before triggers can be run on the MUD data, Mudlet has to strip all format codes from the text and store it in data structures associated with the text. However, things get much more complicated with the data received from the MUD, from now on referred to as input stream. When sending commands to the MUD - from now on referred to as output stream - alias scripts find the command that was issued by the user stored in the variable "command".īy manipulating the value, the command can easily be changed before it is being sent to the MUD. This will send the data directly and bypass the alias expansion.Ĭhanging and formatting text from the MUD You have to use send( ) inside an alias script to prevent recursion. If you use expandAlias( command ) inside an alias script the command would be doubled. Note: The variable "command" contains what was entered in the command line or issued via the expandAlias( ) function. #Mudlet temptimer how to#To come back to our question how to select all occurrences of "Tom" and highlight them: cannot contain any function definitions because they are automatically generated functions themselves because this makes usage a lot easier. #Mudlet temptimer code#because they require you to put your code in proper functions that can be called by your other trigger-scripts, timer-scripts etc. Note that script items differ from all other "scripts" in triggers, timers, actions etc. You add a function like this to a script containing you main function definitions. How to select all occurrences of "Tom" and highlight them? The defined capture groups start with 2). Note: Both selectCaptureGroup() and matches start with group 1 (which is the whole match. The best way is to use selectCaptureGroup( number ) to select the proper capture group and then perform your actions on it e.g. status_of_weapons echo ( notice ) send ( "put weapons in backpack" ) - the following 2 lines color the first capture - group red and the second group blue - see below for details selectCaptureGroup ( 2 ) setFgColor ( 255, 0, 0 ) selectCaptureGroup ( 3 ) setFgColor ( 0, 0, 255 ) Number_of_weapons = matches status_of_weapons = matches notice = number_of_weapons. If we have the table matches, matches is the first element, matches the n-th element. Lua tables can basically be considered multidimensional arrays and dictionaries at the same time. 6.1.5.12 continue: true or false (for music).4.8 Viewing and editing the database contents.3.2 How to delete the previous and current lines.3.1 Do stuff after all triggers/aliases/scripts are run.2.12 How to add a background for Mudlets buttons?.2.11 How to move the command line over?.2.9 How to enter a carriage return / enter command?.2.8 How to delete everything between two lines?.2.7 How to target self or something else?.2.6 How can I make a trigger with a next-line condition?.2.5 How can I make a key that toggles between commands?.2.4 How to play a sound when I receive communication while afk?.2.3 How to format an echo to a miniConsole?.2.2 How to highlight my current target?.1.4.1 Inserting text in the middle of the line.1.4 Cursor Movement and Cursor Placement.1.2.1 Changing and formatting text from the MUD.1.2 Sending commands or printing information messages.1.1 Lua interface functions - triggers, timers etc. ![]()
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